Juni Vs By.hero
I stumbled upon this video of Zerg vs. Zerg Starcraft match.
Until now, I though that this match-up cannot last more than ten minutes. Boy, I was wrong.
I stumbled upon this video of Zerg vs. Zerg Starcraft match.
Until now, I though that this match-up cannot last more than ten minutes. Boy, I was wrong.
During WinDays 2009 Technology conference I gave presentation about support for virtual disks in Windows 7. To my great pleasure I was voted 4th best presenter while my presentation was voted as 5th.
Thanks to everybody watching presentation and giving me such a great score.
I got Nivea Active 3 from my wife and I consider it ultimate product for men. It combines showering gel, shampoo and shaving cream. Not only that you solve almost all men’s hygienic needs (no toothpaste inside), you only need to remember to buy single product. That is precious.
While this is primary showering gel and pretty lousy as anything else, it is definitely something you want to take on trip with you.
If they only had bacon-flavored version…
When you prepare C#'s DllImport functions, remember that if you see ULONG, you need to convert it as Int32 (more precise would be UInt32). Although one would assume that ULONG would be 64-bit on 64-bit systems, it is actually four bytes on both 32-bit and 64-bit systems.
Reason this happens is Microsoft’s decision to use LLP64 data model for Windows API. This was done in order to ease switch to 64-bits for C++ programs. All API calls that were done on 32-bit systems that had ULONG in it, will work same even in 64-bit world. Easiest change is one that requires no action.
If you really want something with 64 bits, use ULONGLONG (or LONGLONG). This one is eight bytes in both 32-bit and 64-bit environment.
Beware if you see pointer to ULONG. Even if ULONG is four bytes on 64-bit platform, pointer to it is eight bytes. As matter of fact, all pointers are eight bytes.
I played a little with this thing and I can only say that I cannot believe that this is WPF application. I wanted to check how mobile development looks like but I could not find it in this version.
I really wanted to check whether Cellular Emulator finally works under 64-bit Windows but it seems that I will need to wait until next version.