Last post dealt with sending same message to multiple clients in IPv4. Since IPv4 pool is almost gone, we might as well see how to do it in IPv6.
Believe it or not, code is virtually identical:
this.Socket = new Socket(AddressFamily.InterNetworkV6, SocketType.Dgram, ProtocolType.Udp);
this.Socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
this.Socket.Bind(new IPEndPoint(IPAddress.IPv6Any, 65535));
this.Socket.SetSocketOption(SocketOptionLevel.IPv6, SocketOptionName.AddMembership, new IPv6MulticastOption(IPAddress.Parse("ff08::1")));
Just use socket as you would normally do.
Code example is available for download.
P.S. For this example I used ff08::1 as multicast address. You might want to change this to something not as usual as this (but compliant to ffx8::/16). E.g. ff28::1:2:3:4:5 might do the trick.